Halloween Resources - Reading Comprehension - Puzzles - Text Structures - Move - Standards-Based

Get them all together or separately.

All Together: Standards-Based Halloween Party Pack Bundle

This super standards-based Halloween party pack bundle contains six fun resources to

Two Pencils and a Book

transform your classroom into an engaging and fun environment!

Each Resource Separately 

Resource 1: Halloween Activities: Snow White is a Vampire Fun Standards-Based Fiction  


Fun standards-based fiction activities for Halloween featuring a "ghoulish" retelling of Snow White. Snow White is a Vampire includes puzzles, reading comprehension, plot, summary, sequence, character analysis and more. Check out the preview for details! Perfect for Halloween week activities. Great holiday worksheets, puzzles, games, and more. Students love this fun version and engaging activities.

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Resource 2: Villains and Monsters:  CCSS-Aligned, Student Centered, Differentiated, Informational Text


Unit 1: Differentiated - Grades 4-12 - READING LEVEL GRADE 2

Unit 2: READING LEVEL GRADE 5

Informational Text - For Language Arts. This resources contains 2 sets of NINE reading passages - differentiated so all learners can access the standards - and over 26 pages of activities (for each Unit) that include close reading, fluency, comprehension, word work, conventions, inference, critical thinking informational text skills, writing and more.

18 Passages Total

Over 50 Pages of Activities

The Villains and Monsters Informational Text Reader is student centered, standards-based, engaging and may be used for classroom, take-home packets, online, or a hybrid of any and all combinations. It is perfect for whole class, early finishers, centers and more. Students work alone or together to discover real life and fictional monsters.

Each reading passage or article is leveled using the Lexile Analyzer. A grade level conversion chart in included. According to the US Department of Health and Human Services the average adult American reads at grade level 7. These passages are designed to engage reluctant readers and help improve their flow of reading while working to increase student reading level.

Intervention Level Ready Reader:

Passage 1: Sometimes Villains Get a Bad Name l: 410L-600L

Passage 2: Frankenstein: Misunderstood Villain – 210L-400L

Passage 3: Monsters From Around the World - 210L-400L

Passage 4: Dracula: The Beginning of Vampires – 410L-600L

Passage 5: The Loch Ness Monster 210L-400L

Passage 6: Monster – The Movie – A Real Monster Lexile Level 210L-400L

Passage 7: Monster Facts 210L-400L

Passage 8: Good Monsters Like Sulley 210L-600L

Passage 9: HAL: 2001: A Space Odyssey 410L-600L

At Level Ready Reader:

Passage 1: Sometimes Villains Get a Bad Name l: 810L - 1000L

Passage 2: Frankenstein: Misunderstood Villain – 410L-600L

Passage 3: Monsters From Around the World - 410L-600L

Passage 4: Dracula: The Beginning of Vampires – 410L-600L

Passage 5: The Loch Ness Monster 210L-400L

Passage 6: Monster – The Movie – A Real Monster Lexile Level 410L-600L

Passage 7: Monster Facts 410L-600L

Passage 8: Good Monsters Like Sulley 1010L-1200L

Passage 9: HAL: 2001: A Space Odyssey 810L-1000L


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Resource 3: Murder Mystery Activity w/out the Murder Who Poisoned Willy Wonka

Who Poisoned Willy Wonka is an interactive classroom activity promotes collaboration, logic, inference, critical thinking, character analysis and fun in your classroom. Students work to solve a mystery involving some of the greatest literary characters of all time.

This is a great group activity, classroom team activity, or center activity. It is a great way to introduce units on mystery, character, literature or just for a fun and engaging activity. It is also great for classroom parties or bonus time.

No knowledge of the novel necessary. 

This resource includes two ways to play and is appropriate for grades 5-12. 

  • Version 1 has a set culprit in the "Character Dossiers."
  • Version 2's has student come to a consensus to determine who the murder is.

There are 9 roles, a director roles and the rest of the class play "detective" to solve the mystery.

Brief Overview of “Who Poisoned Willy Wonka?"

The five winners of the Golden Tickets, Willy Wonka and their creator Roald Dahl gather at a resort in London for the Willy Wonka and Charlie and the Chocolate Factory Reunion. Many of Dahl’s characters are set for the weekend of their lives, culminating in one guest receiving a humanitarian award and a lifetime supply of chocolate, but not all is as it seems.

Many, if not all, of the guests have ulterior motives for attending the bash. A large dinner is served on the night of their arrival. Some know each other, some are just getting acquainted. 

An announcement is made at dinner. The court has ordered the factory to award $20 billion dollars to recent guests because of accidents that occurred at the factory. The people at the reunion are the only members of the public who have ever toured the factory. Charlie and Wonka can’t agree on the terms of the recipients of the settlement.

Charlie wants to divide it evenly between all present. Wonka is eccentric, he wants to omit one person of his choosing, and divide the money between everyone else. They draw straw to see who gets to divide the money. Wonka wins.

One condition: the money must be distributed by 3 p.m. d on a stipulation in the settlement that states should Wonka become incapacitated by no actions of his own and the money was not distributed by 3 pm today – the settlement would be cancelled by court order and the money will go to his heir(s).

The group disbursed.


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Resource 4: Classroom Murder Mystery Activity: Frankenstein: Who Killed the House Maid?  


This interactive classroom activity promotes collaboration, logic, inference, critical thinking and fun in your classroom. Students work to solve a murder mystery set right after Victor Frankenstein creates his monster. No knowledge of the novel is necessary; however, this is a great activity if you've read the novel.

This is a great group activity, classroom team activity, or center activity. It is a great way to introduce units on mystery, Mary Shelley's Frankenstein or just for a fun and engaging activity. It is also great for classroom parties or bonus time.

Brief Overview of Frankenstein: Who Killed the House Maid?

Victor Frankenstein goes to university and discovers the secrets he is looking for – the mysteries of creation. Victor spends months feverishly building a creature out of old body parts. One stormy night, in the secrecy of his private laboratory, he brings his creation to life. When Victor looks at the monstrosity he has created, he is horrified. After a sleepless night, interrupted by the monster looming over him, Victor flees his creation. Victor runs into a local house maid – Sofia – who he has taken on one date - behind the back off his fiancé Elizabeth. He is so distraught; he tells Sofia his story.

Victor leaves Sofia and wanders remorsefully through the countryside. Victor runs into his childhood friend Henry, who has come to study at the university. Victor takes his friend back to his house. Though the monster is gone, Victor falls into a feverish illness. Henry discovers the laboratory but says nothing.

When Victor recovers, his father, Alphonse Frankenstein, rents a villa in Victor’s university town and invites the people closest to Victor for the weekend. Victor is still a bit depressed, and Alphonse hopes Victor’s friends and loved ones will cheer him up.

Victor arrives at the villa early. He wanders the grounds and sees the monster alone in the boathouse. Victor seizes the opportunity and locks the monster in. 

Everyone arrives. After dinner, Victor goes out to the boathouse and the monster is gone. 

Early the next morning there is a knock at the door. It is the local magistrate. He announces that the house maid Sofia is dead. He informs the group that they may not leave until they are cleared of the murder.

Have fun in your classroom, brush up on inference and practice critical thinking with these engaging, interactive activities.

I have a more advanced Frankenstein Murder Mystery: Who Killed Professor Waldman? A working knowledge of Mary Shelley's Frankenstein is necessary for play.

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Resource 5: Murder Mystery Activity - w/out the Murder: Who Poisoned Sherlock Holmes. This interactive classroom activity promotes collaboration, logic, inference, critical thinking, character analysis and fun in your classroom. Students work to solve a mystery involving some of the greatest literary characters of all time.

This is a great group activity, classroom team activity, or center activity. It is a great way to introduce units on mystery, character, literature or just for a fun and engaging activity. It is also great for classroom parties or bonus time.

This resource includes two ways to play.

Brief Overview of “Who Poisoned Sherlock Holmes?"

The characters of great literary works, including Jane Eyre, Harry Potter, Jay Gatsby, Jo March, Gandalf, Holden Caulfield, Nancy Drew, Hermione Granger, Hamlet, Katniss Everdeen, Juliet Capulet, Simon, Jonas, Victor Frankenstein and Sherlock Holmes gathered at UKTMU (You Know Too Much U) for the Annual Library Association Convention. All have been nominated for the honor of best literary character of all time. The award is more than the prestige of the title. It also comes with a monetary prize of $4 million. The prize is to be given on the last day of the convention.

At dinner last night, this particular group of notables sat at the table of honor. Some knew each other – Juliet, Hamlet and Othello often hang together in the pages of anthologies and Harry and Hermione are old buds. Others were just meeting for the first time.

What they didn’t know, until halfway through the main course, is that Sherlock Holmes had spent the last several weeks gathering information about each and every one of them. Some of the information, Sherlock stated was damaging enough to disqualify that particular character from the competition. He knew if he revealed that information, he would be sure to win the prize. Then he laughed – actually laughed - and said: “Good thing I am of strong moral character. Or am I? One never can tell.”

The characters looked around the table, wondering who the great detective was referring to, and if he would reveal such a secret. Most worried that something in their past, a character flaw or momentary action, could be what Sherlock Holmes was referring to.

After the party, the group returned together to the villa they were sharing. The villa was on a large estate with a lake, horse stables, cottages and a house that could be considered a hotel if not for the meticulous European decor.

At the villa they went their separate ways.

At 8 a.m. the following morning, the county sheriff knocked on the door. The engagement begins.

Resource 6 Whodunit? - Who Stole Dracula's Coffin? - A Classroom Mystery


Inference Activity:  Who Stole Dracula's Coffin? is an interactive classroom activity that promotes collaboration, logic, inference, critical thinking, character analysis and fun in your classroom. Students work to solve a mystery involving some of the greatest literary characters of all time. There are two versions included - one with a named thief and the second, where student consensus determines who committed the crime. 

Murder mystery game without the murder.

This is a great group activity, classroom team activity, or center activity. It is a great way to introduce units on mystery, character, literature or just for a fun and engaging activity. It is also great for classroom parties or bonus time. This is a student-centered WhoDunit? 

No knowledge of the novel necessary. 

This resource includes two ways to play and is appropriate for grades 5-12. 

  • Version 1 has a set culprit in the "Character Dossiers."
  • Version 2's has student come to a consensus to determine who the murder is.

There are 20 roles, a director roles and the rest of the class play "detective" to solve the mystery.

Brief Overview of “Who Stole Dracula's Coffin?"

Vampires and humans have gathered at the request of Countess Evergreen at the first Vampire Peace Summit with the purpose of hashing out a peace treaty between humans and vampires. The goal is to get vampires to stop drinking human blood and to stop turning human into the undead. In return, humans will stop driving stakes through vampires’ hearts, wearing garlic and killing the undead. The two worlds will co-exist harmoniously – or so is the hope. Countess Evergreen is a vegetarian vampire - one who doesn’t consume human blood. In order to attend the summit, all vampires had to agree to not consume human blood while in attendance. Likewise, all humans had to agree to leave their stakes and garlic at home.

Everybody followed the rules except one being – Dracula. Dracula despises animal blood and hid human blood in his coffin. He thought no one noticed, but some did and now the entire summit may be ruined.

Blood was not the only thing in the coffin, so was a crown worth $37 million dollars – and was there something else? Now, Dracula is angry and is threatening to destroy each and every person and vampire at the summit unless he gets his things back. The authorities have been called.

The entire group is staying at the estate of the Count and Countess of Evergreen. All of the vampires on one wing. All of the others on another wing. Dracula’s room was in at the top of the long winding staircase, so pretty much everyone has access.







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